lowkey: (Gleeful Hope)
[personal profile] lowkey
Today was a good day. I proofed a story for [personal profile] danchekker, commented with [personal profile] mako_lies and [personal profile] nal_rene, and edited my EPIC TIME TRAVEL FIC.

And then a I broke a cutie and and wrote an epic boss battle between Hope and and an ax-crazy Vanille. THE END

Date: 2011-08-08 07:39 pm (UTC)
mako_lies: Lebreau (Default)
From: [personal profile] mako_lies
YES. You hit something there, about the duel compulsions. Interesting. God. Fang is such an interesting character, but she's so hard to understand. Especially because we don't see where she's coming from, or get bludgeoned by her feelings, or anything like we do with the other characters.



Date: 2011-08-08 07:41 pm (UTC)
mako_lies: Lebreau (Default)
From: [personal profile] mako_lies
We do get bludgeoned by her actions, though. Which is interesting, because Fang is very much an action-driven character.

Maybe it's because Fang doesn't understand her own feelings or motivations? Or she doesn't want anyone else to understand them? Hence why we never get to understand?

Date: 2011-08-08 08:04 pm (UTC)
mako_lies: Lebreau (Default)
From: [personal profile] mako_lies
You know? You make a compelling argument about Fang. Ragnorak is inevitable, one way or another. Even if they kill the Fal'Cie or let themselves die. Because another group of L'Cie will be made with their exact focus. The Fal'Cie don't need them, they need their power. They need someone will the anger and drive to become Ragnorak and Fang is a good candidate, simply because she has a lot to prove, a lot she feels she needs to answer for, and enough self-loathing that she'll do whatever it takes for the one(s) she holds on a pedestal.

The mercy kill thing does suddenly make sense of Fang's sudden MUST SMASH VANILLE moment at the end of game, because Fang seems to fear them becoming Cie'th with this sort of intensity I can't even begin to make sense of.

I mean, it's pretty terrible, but she's the only one who seems to think it's more terrible than killing millions of people? Maybe because it's a fate she wouldn't share? Maybe because of something that happened in the past?

You know, I think a lot of the reality of the situation and the characters were lost when Enix decided the game NEEDED a T rating. Because there were a lot of dark concepts, a lot of horror and if they really delved into it? Didn't let the characters wane and wax heroic and hopeful? It would've become to dark and terrible for that sort of rating, I think.