lowkey: (Gleeful Hope)
[personal profile] lowkey
Today was a good day. I proofed a story for [personal profile] danchekker, commented with [personal profile] mako_lies and [personal profile] nal_rene, and edited my EPIC TIME TRAVEL FIC.

And then a I broke a cutie and and wrote an epic boss battle between Hope and and an ax-crazy Vanille. THE END

Date: 2011-08-08 02:36 am (UTC)
mako_lies: Lebreau (Default)
From: [personal profile] mako_lies
Oh, god no. I'm not trying to excuse her. At all. Because what she did was wrong and self-destructive and she hurt the people around her.

I mean, I felt for her, but that doesn't make it right.


But I mean, there has to be some sort of explanation? Because it didn't make sense, at all. And she had gotten over that stint earlier in the game, with Bahamut and then the scene with Vanille before they get to Oerba.

It was all Fang. Fang's anger and Fang's knee jerk reaction to give into the Fal'Cie demands in order to save Vanille, but maybe Ragnorak pushed at those buttons, pushed Fang just a little farther? Pushed out even the potential for reason?

Date: 2011-08-08 07:25 pm (UTC)
mako_lies: Lebreau (Default)
From: [personal profile] mako_lies
I think what I really enjoy about Fang as a character is so much of her thought-process and her emotions are such a mystery. It was a welcome relief in a game that pretty much bludgeoned you with every new development.

The problem with Fang, for me, is that she was totally unstable, but they never really portrayed her that way. She was portrayed as consistent, as another member of the team, and I think that's where I get confused?

It was like... they didn't want to delve into the self-destructive side of Fang, didn't want to give us her logic, or show us anything besides ANGER then ACCEPTANCE and then... she randomly goes toward ANGER again.

I don't know. Like, on some levels, it made sense to me, but the way it was presented in-game really really threw me for a loop, and I keep trying to figure it out, because it made no sense, without making excuses for Fang, but the best thing I keep coming up with is that something was making her even more unstable than she already was, and she doesn't know how to deal with grief, and, also, a berserk button that's a giant fucking monster with the capacity to destroy the world?


Actually, come to think of it, Fang's giving into the whole saving the world thing always seemed pretty weak to me too. Like, one second she was gonna destroy Cocoon and then Bahamut made her reconsider, but... ??? I don't know. Maybe I don't believe strongly enough in the power of the Eidolon?


(God, if this rant made any sense, it's a miracle.)

Date: 2011-08-08 07:39 pm (UTC)
mako_lies: Lebreau (Default)
From: [personal profile] mako_lies
YES. You hit something there, about the duel compulsions. Interesting. God. Fang is such an interesting character, but she's so hard to understand. Especially because we don't see where she's coming from, or get bludgeoned by her feelings, or anything like we do with the other characters.



Date: 2011-08-08 07:41 pm (UTC)
mako_lies: Lebreau (Default)
From: [personal profile] mako_lies
We do get bludgeoned by her actions, though. Which is interesting, because Fang is very much an action-driven character.

Maybe it's because Fang doesn't understand her own feelings or motivations? Or she doesn't want anyone else to understand them? Hence why we never get to understand?

Date: 2011-08-08 08:04 pm (UTC)
mako_lies: Lebreau (Default)
From: [personal profile] mako_lies
You know? You make a compelling argument about Fang. Ragnorak is inevitable, one way or another. Even if they kill the Fal'Cie or let themselves die. Because another group of L'Cie will be made with their exact focus. The Fal'Cie don't need them, they need their power. They need someone will the anger and drive to become Ragnorak and Fang is a good candidate, simply because she has a lot to prove, a lot she feels she needs to answer for, and enough self-loathing that she'll do whatever it takes for the one(s) she holds on a pedestal.

The mercy kill thing does suddenly make sense of Fang's sudden MUST SMASH VANILLE moment at the end of game, because Fang seems to fear them becoming Cie'th with this sort of intensity I can't even begin to make sense of.

I mean, it's pretty terrible, but she's the only one who seems to think it's more terrible than killing millions of people? Maybe because it's a fate she wouldn't share? Maybe because of something that happened in the past?

You know, I think a lot of the reality of the situation and the characters were lost when Enix decided the game NEEDED a T rating. Because there were a lot of dark concepts, a lot of horror and if they really delved into it? Didn't let the characters wane and wax heroic and hopeful? It would've become to dark and terrible for that sort of rating, I think.