HOPE USED REGEN AND VANILLE CAST DEATH
Aug. 7th, 2011 08:58 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Today was a good day. I proofed a story for
danchekker, commented with
mako_lies and
nal_rene, and edited my EPIC TIME TRAVEL FIC.
And then a I broke a cutie and and wrote an epic boss battle between Hope and and an ax-crazy Vanille. THE END
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
And then a I broke a cutie and and wrote an epic boss battle between Hope and and an ax-crazy Vanille. THE END
no subject
Date: 2011-08-08 02:30 am (UTC)THAT SAID, I still totally do not understand why she tried to kill Vanille at the end of the game.
no subject
Date: 2011-08-08 02:36 am (UTC)I mean, I felt for her, but that doesn't make it right.
But I mean, there has to be some sort of explanation? Because it didn't make sense, at all. And she had gotten over that stint earlier in the game, with Bahamut and then the scene with Vanille before they get to Oerba.
It was all Fang. Fang's anger and Fang's knee jerk reaction to give into the Fal'Cie demands in order to save Vanille, but maybe Ragnorak pushed at those buttons, pushed Fang just a little farther? Pushed out even the potential for reason?
no subject
Date: 2011-08-08 07:14 pm (UTC)I really hate it when characters behave inconsistently, and then we're expected to accept/explain it. aaaarrrggghghghghghghghg
no subject
Date: 2011-08-08 07:25 pm (UTC)The problem with Fang, for me, is that she was totally unstable, but they never really portrayed her that way. She was portrayed as consistent, as another member of the team, and I think that's where I get confused?
It was like... they didn't want to delve into the self-destructive side of Fang, didn't want to give us her logic, or show us anything besides ANGER then ACCEPTANCE and then... she randomly goes toward ANGER again.
I don't know. Like, on some levels, it made sense to me, but the way it was presented in-game really really threw me for a loop, and I keep trying to figure it out, because it made no sense, without making excuses for Fang, but the best thing I keep coming up with is that something was making her even more unstable than she already was, and she doesn't know how to deal with grief, and, also, a berserk button that's a giant fucking monster with the capacity to destroy the world?
Actually, come to think of it, Fang's giving into the whole saving the world thing always seemed pretty weak to me too. Like, one second she was gonna destroy Cocoon and then Bahamut made her reconsider, but... ??? I don't know. Maybe I don't believe strongly enough in the power of the Eidolon?
(God, if this rant made any sense, it's a miracle.)
no subject
Date: 2011-08-08 07:34 pm (UTC)As best I can figure it, she's violent and angry, and she feels that she'll never have peace; the most she can strive for is to stand guard on the wall, and make safe someone else's happy life. But there's also this self-destructive streak where she she really wants revenge, and damn everything else. But it isn't clear what follows after that revenge. Starting over? Death? Finding peace?
And these duel compulsions -- to protect and destroy -- make her a highly unpredictable character, and I totally think you're right when you point out that she's unstable (or at the least, always sitting at an unstable equilibrium), and the game does a poor job exploring that. Instead, we over-analyzing players are stuck with a really inconsistent character. But she's also quite captivating, and all this together makes her a really interesting character for us fanfic writers.
no subject
Date: 2011-08-08 07:39 pm (UTC)no subject
Date: 2011-08-08 07:41 pm (UTC)Maybe it's because Fang doesn't understand her own feelings or motivations? Or she doesn't want anyone else to understand them? Hence why we never get to understand?
no subject
Date: 2011-08-08 07:55 pm (UTC)Segue into a completely different fandom that I think is relevant to this topic. One of the things that I really, really loved about Trigun was the juxtaposition of Vash and Wolfwood. Both men want a better world, but have very different outlooks on how to bring that world about. Vash has enough power and enough compassion that he wants everyone to live, and he thinks that the world can be made better. Wolfwood isn't as strong, and he feels his mortality very acutely, and he knows that he has very specific, defenseless people -- orphans -- to lookout for. And if one day he doesn't move fast enough, he will die, and then the orphans will die, too. So he can't think; he has to act on instinct all the time, and draw first, and shoot to kill. And he recognizes this makes him a bad man -- but, he hopes, for all the right reasons.
And I wonder if Fang is relevantly similar to Wolfwood. The obvious parallel with the orphanage aside, I think she's realistic in a way that no one else in the party is, except maybe Sazh. Even Lightning lets herself be convinced by Snow and Hope; or at least she loses herself in the action of the moment. I think your second excerpt posted below -- which I was just about to comment on, but will comment here, instead -- really gets at that. Fang admits Ragnorak is inevitable. No one else will, and she feels like she has to bear the weight of that alone. Because everything is not going to be okay, and someone will need to fall.
In Fang's mind, there's no happy ending. And so maybe... maybe she turns on Vanille as a mercy killing. She knows Vanille doesn't want to be Ragnorak again, and anyways, she's not going to let Vanille carry that burden.
no subject
Date: 2011-08-08 08:04 pm (UTC)The mercy kill thing does suddenly make sense of Fang's sudden MUST SMASH VANILLE moment at the end of game, because Fang seems to fear them becoming Cie'th with this sort of intensity I can't even begin to make sense of.
I mean, it's pretty terrible, but she's the only one who seems to think it's more terrible than killing millions of people? Maybe because it's a fate she wouldn't share? Maybe because of something that happened in the past?
You know, I think a lot of the reality of the situation and the characters were lost when Enix decided the game NEEDED a T rating. Because there were a lot of dark concepts, a lot of horror and if they really delved into it? Didn't let the characters wane and wax heroic and hopeful? It would've become to dark and terrible for that sort of rating, I think.